These are non-game projects or smaller experiments I've worked on.
Focus (March 2015). A simple productivity extension for Chrome that replaces the New Tab page.
Pathfinder (October 2014). An A* Pathfinding implementation in Flash running at 60fps.
Level Editor (July 2012 - present). A general level editor I made for my tile based games. Its core feature set was completed in 2012, but I continue to use and develop it to this day.